NO PLATFORM THIS TIME, corruption/crimson and hallow won't grow anything we need to worry about. Starting from the top-middle platform, build 55 blocks straight up. Step 9: The hallow chunk (if you're pre-wall and have no hallow yet, just use something non-corruptable like ash as a placeholder). But do make sure to place those platforms. DO NOT PLACE THE PLATFORMS AROUND THE MUD UNTIL THE JUNGLE GRASS FINISHES SPREADING. Just like with the mushroom, next we plant at least one jungle grass seed then wait for it to spread everywhere. Now again we'll need a chunk of mud 2-blocks thick to expose each block to air, but this time it'll be 70 blocks long for a total of 140 mud blocks used. Your mushroom chunk should be at the same height as your jungle chunk! Imgur Measuring from the right side of the upper-right platform, this time we're going 13 blocks right then 59 blocks up (double-counting corners as usual, total of 71 blocks used for this), and again placing a platform at the end. When the grass has grown everywhere, you do need to surround the mud with platforms to prevent things from growing. DO NOT place platforms around the mud until the mushroom grass has grown everywhere - the platforms can prevent mushroom grass from growing. Plant at least one mushroom grass seed in the chunk, and let them spread. Make the chunk of mud 50 blocks long by 2 blocks high, with the bottom-right block resting on the single platform. We're trying to get mushroom grass, which cannot grow on a block that is surrounded on all sides by mud, so we're using a row of mud 2-blocks thick in order to expose each block of mud to the air. Next we need 100 mud blocks for the mushroom biome. Build 33 blocks left, then 59 blocks up (again double-counting the corner for a total of 91 blocks) and place a platform at the end. This time we're measuring from the left side of the upper-left platform. Again, surround it with platforms to stop junk from growing. Make your 30 tall by 50 wide chunk of sand, same as you did with snow. If you extended your platform over from the underside of the snow chunk, you'll already have something for the sand to sit on. You'll build 33x29 to the right of the bottom-right platform, then place a platform just like before. That way the sand blocks have something to land on as they are placed. TO HELP YOURSELF WITH THE NEXT STEP, extend the bottom platform (the one below the snow) all the way to the right of your giant square. Surround this chunk with platforms and it's done for now. This block will become the top-right corner of your chunk of 1500 snow blocks, which should measure 30 blocks high by 50 blocks wide. Imgur Imgurįrom here, place a single block of snow. I recommend you use a ruler to be certain you got it right, it should say "33x29" when highlighted. Starting from the edge of the bottom left platform, build 33 blocks left and then 29 blocks down (double-counting the corner, meaning the corner block counts towards both your length and your width. Use the water duplication glitch to save time, it works for lava and honey too. It's important that the two water pools be COMPLETELY full or the surface of the water won't be at the right height. fill the pools! I recommend filling each pool until it overflows, just to make sure it's completely full. You'll need to dig 90 blocks sideways from your hellevator, at Level Surface. NOTE: I suggest building this off to the side of your "hellevator". If you want to see the background like in the GIF I posted, you'll need to use a hammer to break the natural background. Step 1: Dig down to "Level Surface", which is the border between the surface and the underground (use a depth meter if you're not sure where this is). You'll also need 176 glass and a whole lot of platforms. You'll need 1500 sand, 1500 snow, 240 mud, at least 2 jungle grass seeds, at least 2 mushroom grass seeds, 125 hallowed bricks (can be added later if you're pre-wall), and 432 crimson or corruption depending on what world you got. WARNING#2: DO NOT BUILD THIS NEAR THE OCEAN, biome detection works differently near the ocean and it tends to break artificial biomes. WARNING: This is pretty unforgiving, if anything is off by even one block it might break the whole farm. For a more technical breakdown, see PapaBear's excellent showcase on this topic. So it's kind of like a Venn Diagram, on each platform your biome detection radius will contain ALL of the blocks for the desired biome, and only SOME of the blocks for the other biomes. FOR A VERSION WITH BOTH CORRUPTION AND CRIMSON, I made one here (but haven't made a build guide yet): MASTER.wld
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